/*
 * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
 *
 * Uses the built in easing capabilities added In jQuery 1.1
 * to offer multiple easing options
 *
 * TERMS OF USE - jQuery Easing
 * 
 * Open source under the BSD License. 
 * 
 * Copyright © 2008 George McGinley Smith
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
 */

// t: current time, b: begInnIng value, c: change In value, d: duration
jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend(jQuery.easing,
        {
            def: 'easeOutQuad',
            swing: function(x, t, b, c, d) {
                //alert(jQuery.easing.default);
                return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
            },
            easeInQuad: function(x, t, b, c, d) {
                return c * (t /= d) * t + b;
            },
            easeOutQuad: function(x, t, b, c, d) {
                return -c * (t /= d) * (t - 2) + b;
            },
            easeInOutQuad: function(x, t, b, c, d) {
                if ((t /= d / 2) < 1)
                    return c / 2 * t * t + b;
                return -c / 2 * ((--t) * (t - 2) - 1) + b;
            },
            easeInCubic: function(x, t, b, c, d) {
                return c * (t /= d) * t * t + b;
            },
            easeOutCubic: function(x, t, b, c, d) {
                return c * ((t = t / d - 1) * t * t + 1) + b;
            },
            easeInOutCubic: function(x, t, b, c, d) {
                if ((t /= d / 2) < 1)
                    return c / 2 * t * t * t + b;
                return c / 2 * ((t -= 2) * t * t + 2) + b;
            },
            easeInQuart: function(x, t, b, c, d) {
                return c * (t /= d) * t * t * t + b;
            },
            easeOutQuart: function(x, t, b, c, d) {
                return -c * ((t = t / d - 1) * t * t * t - 1) + b;
            },
            easeInOutQuart: function(x, t, b, c, d) {
                if ((t /= d / 2) < 1)
                    return c / 2 * t * t * t * t + b;
                return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
            },
            easeInQuint: function(x, t, b, c, d) {
                return c * (t /= d) * t * t * t * t + b;
            },
            easeOutQuint: function(x, t, b, c, d) {
                return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
            },
            easeInOutQuint: function(x, t, b, c, d) {
                if ((t /= d / 2) < 1)
                    return c / 2 * t * t * t * t * t + b;
                return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
            },
            easeInSine: function(x, t, b, c, d) {
                return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
            },
            easeOutSine: function(x, t, b, c, d) {
                return c * Math.sin(t / d * (Math.PI / 2)) + b;
            },
            easeInOutSine: function(x, t, b, c, d) {
                return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
            },
            easeInExpo: function(x, t, b, c, d) {
                return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
            },
            easeOutExpo: function(x, t, b, c, d) {
                return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
            },
            easeInOutExpo: function(x, t, b, c, d) {
                if (t == 0)
                    return b;
                if (t == d)
                    return b + c;
                if ((t /= d / 2) < 1)
                    return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
                return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
            },
            easeInCirc: function(x, t, b, c, d) {
                return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
            },
            easeOutCirc: function(x, t, b, c, d) {
                return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
            },
            easeInOutCirc: function(x, t, b, c, d) {
                if ((t /= d / 2) < 1)
                    return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
                return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
            },
            easeInElastic: function(x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0)
                    return b;
                if ((t /= d) == 1)
                    return b + c;
                if (!p)
                    p = d * .3;
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else
                    var s = p / (2 * Math.PI) * Math.asin(c / a);
                return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
            },
            easeOutElastic: function(x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0)
                    return b;
                if ((t /= d) == 1)
                    return b + c;
                if (!p)
                    p = d * .3;
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else
                    var s = p / (2 * Math.PI) * Math.asin(c / a);
                return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
            },
            easeInOutElastic: function(x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0)
                    return b;
                if ((t /= d / 2) == 2)
                    return b + c;
                if (!p)
                    p = d * (.3 * 1.5);
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else
                    var s = p / (2 * Math.PI) * Math.asin(c / a);
                if (t < 1)
                    return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
                return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;
            },
            easeInBack: function(x, t, b, c, d, s) {
                if (s == undefined)
                    s = 1.70158;
                return c * (t /= d) * t * ((s + 1) * t - s) + b;
            },
            easeOutBack: function(x, t, b, c, d, s) {
                if (s == undefined)
                    s = 1.70158;
                return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
            },
            easeInOutBack: function(x, t, b, c, d, s) {
                if (s == undefined)
                    s = 1.70158;
                if ((t /= d / 2) < 1)
                    return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
                return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
            },
            easeInBounce: function(x, t, b, c, d) {
                return c - jQuery.easing.easeOutBounce(x, d - t, 0, c, d) + b;
            },
            easeOutBounce: function(x, t, b, c, d) {
                if ((t /= d) < (1 / 2.75)) {
                    return c * (7.5625 * t * t) + b;
                } else if (t < (2 / 2.75)) {
                    return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;
                } else if (t < (2.5 / 2.75)) {
                    return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;
                } else {
                    return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;
                }
            },
            easeInOutBounce: function(x, t, b, c, d) {
                if (t < d / 2)
                    return jQuery.easing.easeInBounce(x, t * 2, 0, c, d) * .5 + b;
                return jQuery.easing.easeOutBounce(x, t * 2 - d, 0, c, d) * .5 + c * .5 + b;
            }
        });

/*
 *
 * TERMS OF USE - EASING EQUATIONS
 * 
 * Open source under the BSD License. 
 * 
 * Copyright © 2001 Robert Penner
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
 */